2 - Selects secondary weapon, hold to modify.1 - Selects primary weapon, hold to modify.Tab - Press to bring up iDroid system, which is an all in one map, mission objectives and tapes playing device.Space - With no weapon drawn you dive to the ground in the direction you are moving.WASD - Standard movement and vehicle control (W accelerate, S break reverse).Left-click (unarmed) - Initiates CQC, and holding allows you to grab opponent.Q - Allows you to call for help on the radio.Mouse - Left Mouse Button (LMB) fires and Right Mouse Button (RMB) aims, nothing abnormal there.Hold C Allows you to prone, if prone you stand. C - Press C allows you to crouch, if crouched you stand.Hold Left Ctrl - Walk pace, allows you to move slowly.Hold F - Allows you to go into first person, with no weapons drawn this will bring out your binoculars.The good news carries on, there is a walk button, a sprint button and crouch/prone button, so pretty standard really. In true Metal Gear Solid style the game starts out with a decent length cutscene, then when you get given control you get told hold F to bring up binoculars, later you realise holding F with your gun out allows you to aim down the sights. Ok, I'll tell you what I know! Are the Mouse and Keyboard Controls Any Good? Overall the game has been brilliantly ported over to the PC. We already know the game is short but very solid, however as this is a console series, how has it been brought over to the mouse and keyboard? Metal Gear Solid V: Ground Zeros released on PC on the 18th December 2014, 9 months after the console releases.